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    <title>localgpt.rs - gen</title>
    <subtitle>A devlog of how LocalGPT and its apps, Gen, Verse, and MD, are built in Rust: what was tried, what broke, and the numbers. Every post lists its sources.</subtitle>
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    <updated>2026-03-09T00:00:00+00:00</updated>
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    <entry xml:lang="en">
        <title>Explorable World as Agent Skill</title>
        <published>2026-03-09T00:00:00+00:00</published>
        <updated>2026-03-09T00:00:00+00:00</updated>
        
        <author>
          <name>
            Yi
          </name>
        </author>
        
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        <content type="html" xml:base="https://localgpt.rs/world-as-skill/">&lt;p&gt;&lt;img src=&quot;&#x2F;img&#x2F;desert-pyramids-ufo-screenshot.png&quot; alt=&quot;desert-pyramids-ufo-screenshot.png&quot; &#x2F;&gt;&lt;&#x2F;p&gt;
&lt;p&gt;&lt;strong&gt;LocalGPT Gen&lt;&#x2F;strong&gt; v0.3.2 introduces a new concept: treating complete 3D worlds as reusable skills that agents can save, load, and share.&lt;&#x2F;p&gt;
&lt;p&gt;&lt;code&gt;localgpt-gen&lt;&#x2F;code&gt; now saves complete worlds as skill directories containing:&lt;&#x2F;p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Scene geometry&lt;&#x2F;strong&gt; — All entities, meshes, and transforms&lt;&#x2F;li&gt;
&lt;li&gt;&lt;strong&gt;Behaviors&lt;&#x2F;strong&gt; — Animations like orbit, spin, bob, path following&lt;&#x2F;li&gt;
&lt;li&gt;&lt;strong&gt;Audio configuration&lt;&#x2F;strong&gt; — Ambient soundscapes and spatial emitters&lt;&#x2F;li&gt;
&lt;&#x2F;ul&gt;
&lt;p&gt;The skill folder structure:&lt;&#x2F;p&gt;
&lt;pre class=&quot;giallo&quot; style=&quot;color-scheme: light dark; color: light-dark(#24292E, #E1E4E8); background-color: light-dark(#FFFFFF, #24292E);&quot;&gt;&lt;code data-lang=&quot;plain&quot;&gt;&lt;span class=&quot;giallo-l&quot;&gt;&lt;span&gt;skills&#x2F;my-world&#x2F;&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;
&lt;span class=&quot;giallo-l&quot;&gt;&lt;span&gt;├── SKILL.md          # Description and usage&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;
&lt;span class=&quot;giallo-l&quot;&gt;&lt;span&gt;├── world.ron         # World manifest with entities preserves parametric shapes&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;
&lt;span class=&quot;giallo-l&quot;&gt;&lt;span&gt;└── export&#x2F;&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;
&lt;span class=&quot;giallo-l&quot;&gt;&lt;span&gt;    └── scene.glb     # glTF export (generated on demand)&lt;&#x2F;span&gt;&lt;&#x2F;span&gt;&lt;&#x2F;code&gt;&lt;&#x2F;pre&gt;
&lt;p&gt;This is inspired by &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;github.com&#x2F;ahujasid&#x2F;blender-mcp&quot;&gt;blender-mcp&lt;&#x2F;a&gt; and &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;github.com&#x2F;natepiano&#x2F;bevy_brp&quot;&gt;bevy_brp&lt;&#x2F;a&gt;, and may shrink the software supply chain from intent to result a little bit more.&lt;&#x2F;p&gt;
&lt;p&gt;LocalGPT Gen is closer to the domain of tools for &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;localgpt.app&#x2F;docs&#x2F;worlds&quot;&gt;Explorable World&lt;&#x2F;a&gt; like Genie 3, SIMA 2, Marble, Intangible and Artcraft.&lt;&#x2F;p&gt;
&lt;p&gt;&lt;strong&gt;Showcases:&lt;&#x2F;strong&gt;&lt;&#x2F;p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;github.com&#x2F;localgpt-app&#x2F;localgpt-gen-workspace&quot;&gt;localgpt-gen-workspace&lt;&#x2F;a&gt; — “World as skill” examples: complete explorable worlds saved as reusable, shareable skills&lt;&#x2F;li&gt;
&lt;li&gt;&lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;proofof.video&#x2F;&quot;&gt;proofof.video&lt;&#x2F;a&gt; — Video gallery comparing world generations across different models using the same or similar prompts&lt;&#x2F;li&gt;
&lt;&#x2F;ul&gt;
&lt;p&gt;Many players are advancing the &lt;a rel=&quot;external&quot; href=&quot;https:&#x2F;&#x2F;localgpt.app&#x2F;docs&#x2F;claw&quot;&gt;Claw Ecosystem&lt;&#x2F;a&gt; so the agent memory and orchestration will improve automatically.&lt;&#x2F;p&gt;
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